Preloader

A Blueprint-Based Audio Player

 

Our product is designed to be flexible, allowing you to input commands both with the mouse and the keyboard. In the player’s settings, you can assign keys and save all your design settings and other things. And best of all, it’s based entirely on blueprint technology.

We hope this helps you reach new heights in your gaming journey. If you have any questions or feedback about our product, please don’t hesitate to let us know!

 

Features:

  • DOES NOT use an UE’s Media Player as a basis.
  • The ability to customize both design and functionality directly from the player settings menu.
  • PLAY NOW overlay. MINI PLAYER.
  • It does not require knowledge in order to add your own music to your project – even a kid can handle it.

 

Documentation:

Player have main arrays such as Playlist, Images, Track Names. Each array must correspond another – “Sound Cue -> Song Cover Image Texture -> Song Name Text

That arrays controlled by FileInt integer.

 

Here is level blueprint. As you can see musplayer_bp have taged “musicbp” in details so now we can cast to that bp and create some widgets.

 

Here is how musplayer_bp starts (input enabled for hotkeys binding):

 

 

 

 

 

Do you struggle with this?

Let’s Talk – Contact Us Now!: @gamedeveloper.shop